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AI Insights · Timothy · April 2022

Top 5 Hybridcasual Games on Android in Finland Q1 2022

Zen Match, Cyber Surfer, Race Master 3D - Car Racing, Stone Grass: Mowing Simulator, and Magic Tiles 3 showed varied performance in downloads, revenue, and active users in Finland during Q1 2022.

Top 5 Hybridcasual Games on Android in Finland Q1 2022

During the first quarter of 2022, the top 5 hybridcasual games on the Android platform in Finland exhibited diverse performance trends. Here’s a detailed look at each game’s metrics:

Zen Match from Moon Active saw a remarkable increase in weekly revenue, starting at $2 in the first week of January and peaking at approximately $2.4K by the last week of March. Weekly downloads fluctuated, with a high of around 7.8K in mid-January and a low of about 2.9K in the final week of March. The game’s weekly active users consistently increased, reaching a peak of around 12.4K in mid-March.

Cyber Surfer by BADSNOWBALL HONGKONG LIMITED did not generate any revenue during the quarter. Its weekly downloads showed a declining trend from 8.4K in late December to about 1.1K by the end of March. Similarly, weekly active users decreased from approximately 11.9K to 3.6K over the same period.

Race Master 3D - Car Racing by SayGames Ltd experienced minimal revenue, with a peak of $89 in late January. Weekly downloads varied, starting at 3.3K in late December and dropping to around 1.2K by the end of March. The game’s weekly active users also declined, from about 10.5K to 7.2K throughout the quarter.

Stone Grass: Mowing Simulator from Freeplay Inc did not record any revenue. The game’s weekly downloads peaked at around 4.6K in late February and then decreased to about 1.2K by the end of March. Weekly active users followed a similar trend, peaking at around 7.5K in late February and dropping to about 2.6K by the end of the quarter.

Magic Tiles 3 by AMANOTES PTE LTD generated modest revenue, peaking at $67 in early February. Weekly downloads remained relatively stable, ranging from 2.7K in late December to about 1.2K by the end of March. The game’s weekly active users showed a slight decline, from approximately 15.9K to 11.7K over the quarter.

All data are sourced from Sensor Tower. For more in-depth insights, visit Sensor Tower’s platform.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2022